Sort-of amazed I managed to finish this, to be honest. 

It's a turn-based dice-roll Stealth game where you use your assigned moves to try and position yourself around a series of increasingly complex security systems (lasers, cameras, turrets. Y'know, the usual).

On your turn, press Spacebar to roll a dice to give you a set number of moves. Use those moves to make your way towards the door, avoiding the security systems, which will then toggle inbetween turns. 

Make it all the way to the end to win the grand prize! OoooOOOooOOoh!

Gotta be honest with you, I pulled this together in like six hours, so it's pretty great (for the circumstances). I think it's a pretty neat prototype, and something I'd like to maybe take further one day, when I have time. 

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AuthorLet's Talk Game Design
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