reIterate() Alpha Mode - v0.3


reIterate() Alpha Mode - v3

Changelog:

  • Increased input buffer to 10 frames, as it wasn’t meaningfully noticeable before
  • Unified the default/menu controls
  • Fixed instances of remapped controls not working in level select/settings menus
  • Falling from a wallslide position now grants a doublejump
  • Fixed Trail setting not saving/loading properly
  • Made the control mapping reset function (Ctrl+Z) universal, rather than only applicable to the Settings screen
  • Changed the background on Toaster mode, just to add some blueprint style
  • Redrawn all of Deus’ animations to add a black outline, and a new double-jump animation
  • (Hopefully) ACTUALLY fixed the “accidentally sent myself to the Main Menu when I died” bug this time
  • Added stretch/retract animations to the disappearing platforms, to aid with visibility
  • Added arrows next to wind sections to signify their direction

PLEASE NOTE: The new double-jump and associated rotations has a couple of bugs in still, that I’m aware of, and just haven’t fixed yet. You don’t need to let me know about those. I know you can end up on your back from jumping into a wall, etc. Think of it as a feature, for now.

Files

reIterate() Alpha Mode v3 - win32.zip 121 MB
May 25, 2021
reIterate() Alpha Mode v3 - win64.zip 127 MB
May 25, 2021
reIterate() Alpha Mode v3 - linux32.zip 138 MB
May 25, 2021
reIterate() Alpha Mode v3 - linux64.zip 133 MB
May 25, 2021
reIterate() Alpha Mode v3 - mac64.zip 142 MB
May 25, 2021

Get reIterate() - Alpha Mode